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2mcgrath
10-19-2008, 01:12 PM
Set in the land of Albion 500 years after the original game's story, the player once again begins the game as a child whose development is governedentirely by his or her actions.Unlike in the original Fable, the player can choose to be female this time around, and the character will further change based on many personality traits such as cruelty, kindness, faith, and corruption. The whole point of Fable II is to provide the player with a living, breathing world which changes dynamically as the character and events in the story occur, meaning that the player's actions will have a direct effect on the world, and the world will have an effect on the character conversely. Players can have families now, sire children which will look up to the player as a moral and stylistic compass, or have protected sex.

The city of Bowerstone in Fable II
The world of Albion is estimated to be roughly ten times as large as the first game, including many more available items, armors, and weapons for the player to collect, along with new tattoos and haircuts. In effect, it's Fable, but bigger.While the game has yet to be released, gameplay will likely follow the example of the first game, that being a third-person action adventure game. Combat has been changed specifically to simplify and streamline the gameplay, putting all melee specific combat entirely on the X button. The various attacks and actions of the player will change depending on the location and situation in question, and the combat style will also change depending on whether or not the player is using a ranged or melee weapon. Additionally, the player will have a dog companion throughout the game, who will adapt and change as the character grows, have a personality all its own, will not be directly controllable other than through simple commands, and will assist the player during combat.

Gameplay
Fable II innovates on many different points from the original Fable and adds lots of new features.

The man's best friend finds its role in our Hero's adventures.
Dog
One of the most notable changes is the removal of the players HUD. To complement that, a dog will now follow you around the entire game, that can perform certain tasks in order to help you get through the game. Everyone's dog will be unique thanks to different factors, such as the the alignment and fame of the player.

The AI of the dog has been worked out extensively, holding on to three main 'rules': The dog may never irritate the player, must always, unconditionally, love the player and be self-preserved. The dog's behavior is specific to the situation the player is in: If the player is hurt, the dog will stay closer, as well as in towns. If the player goes into a shop, the dog will wait outside.

The dog is trainable as well when using various expressions, giving the option to reward or punish the dog after certain actions and hiding it's toys, to allow it to find it later on in the game. The dog can perform many more tasks, such as pointing out to enemies, before they can spot the player, thus replacing the mini-map from Fable. The dog will also spot treasures if there are any nearby. The dog also helps in combat, attacking the most dangerous enemy that is facing the player.

Death
In Developer Diary Episode 6, it was announced that Death will not be permanent in the game. In fact, they have created a new system, that is supposed to prevent frustration and allow players to continue playing. When the player's health is depleted, the player can be revived, jump up and fight as if in a last heroic stand, dealing more damage, at the expense of an undermined amount of experience, gold, or in the form of scars on the player. Bosses will have the ability to leave more damaging scars on players than normal enemies. The scars resulting from these battles can elicit negative reactions from townsfolk and travelers in the world of Albion.

Choice
Like a true RPG, Fable II offers many different choices the player can make, in order to affect the game and its gameplay:

Combat

* Melee with swords, axes, and hammers
* Ranged with guns and crossbows
* Magic with physical or surround spells
You choose your path.
You choose your path.


Look

* Clothing- Dress or Overcoat?
* Hairstyle- Bald or Warrior Stripe?
* Food choices- Healthy veggies or fatty meat?
* Exercise choices- Are you gonna go do quests and work out, or just drink beer at the pub?


Lifestyle

* Marriage- Will you marry a male or female?
* Children- How many little ones?
* Moral Choices- Good or evil?


Multiplayer
This time around, Fable II will feature online Co-op, letting you and your friends to play through the whole story together which is something the first Fable did not have. This feature will have no restrictions regarding the level at which your friend's hero needs to be in order to join your game. Unfortunately, the player joining the co-op will not be able to use his custom made hero, but rather a thug at the same level. If you are starting a new game and have a friend who is at level 50, he can join you from the get go. Now, in order for the leveling up to be fair, the host will be able to choose how much experience, money, and renown his friend will receive in his game. Another new feature regarding co-op is that even if your not playing with a friend, you will still be able to see them in your world, but they will appear in the form of orbs instead of the hero themselves. Fable II will also have "couch" co-op to compliment the online co-op. Many Lionhead Members call it "Couch Co-Op" in reference to having a friend or family member sitting next to the player while both gamers embark on memorable adventures. Fable 2 will not be shipping with online multiplayer. There will be a patch which will be released on the day of release.

Limited Edition
Fable 2 Limited Edition
Originally Promised Fable II LE
On August 4th 2008, Fable II's Limited Edition was announced with a estimated retail price of $69.99. The following additional content has been announced for the LE:

* A Bonus DVD including a Making-of featuring Peter Molyneux and the rest of the team over at Lionhead Studio, as well as a concept art viewer.
* Additional ingame content, featuring a new dungeon, called The Hall of the Dead, a special legendary cutlass called the Wreckager, and other bonuses such as a Master Chief-like armor.
* A figurine of the Hobbe creature from the Qee Collection. A Hobbe is one of the many creatures you encounter in Fable II.
* A Xbox Live Gold Trial Card, allowing new members to try out the Xbox Live Gold features for 48 hours. This allows them to visit their friends in their worlds and go quest together.
* Five printed Fate Cards, that can foretell the Hero's destiny in the world of Albion.


Announced on Oct 1st 2008, the collectors edition was edited, Lionhead made a statement on their Fable 2 Dev Blog, the Hobbe figurine, the "Fate" Cards were removed from the offering and the box art would no longer be different than Fable 2's regular edition.

In place of these Collectibles Lionhead created a "Special Fable Album" which contained 'selection of Fable 1 music and 3 brand new tracks from the upcoming Fable II soundtrack', which could be downloaded from [Only registered and activated users can see links] for a limited time, for free.

The reason for this late change was stated to be "due to supply chain issues". No further details were given.

In an update to the same blog post Lionhead announced that the Fate Cards would be available for download as a PDF for free.


source ([Only registered and activated users can see links])


who all is looking forward to this game?i think i will buy this one tuesday when it comes out.ive been looking for a good online rpg

2mcgrath
10-27-2008, 03:29 PM
i picked this up and i gotta say i highly recommend this to anyone that likes rpg's or action rpg's.the game is one of the best ive played so far on the 360 very addictive.the co-op is alittle disappointing,you have to share a camera which makes it hard to see at times,and when you join someones game you cannot use your hero,have to use a default one,and your weapons stay with your hero so you cant use those either when joining someone else.you can gift friends gold or items through live which is cool.but like i say other than the co-op im very pleased with this game.ive heard if you just run through the game and do the main quest only then it doesnt last maybe 10hrs,but if you do all side quests and find everything then it takes weeks which thats the route i took.i have probably 20hrs in it so far